The following error happens if i try to compile my python (using python 3.2) file:
I already included pygame._view and tried to copy the 'Imagens' directory to the library.zip file, but it doesn't work. I'm using images, musics and videos that come's from other directories by including in my code:
And this is my setup.py file:
How do i fix it?
(sorry about my possibles english mistakes)
Traceback(most recent call last): File "c:\python32\lib\site-packages\cx_Freeze\initscripts\Console3.py", line 27, in <module> exec(code, m.__dict__) File "Abertura.py", line 208, in <module> File "Abertura.py", line 154, in main File "Abertura.py", line 9, in __init__ pygame.error: Couldn't open C:\Python32\build\exe.win32-3.2\library.zip\Imagens\menu1.png
I already included pygame._view and tried to copy the 'Imagens' directory to the library.zip file, but it doesn't work. I'm using images, musics and videos that come's from other directories by including in my code:
def file_path(filename, directory): return os.path.join( os.path.dirname(os.path.abspath( __file__)), directory, filename )
And this is my setup.py file:
from cx_Freeze import setup, Executable exe=Executable( script="Abertura.py", base="Win32Gui", ) includefiles=[ ('C:\Python32\Imagens','Imagens'), ('C:\Python32\Musicas','Musicas'), ('C:\Python32\Videos','Videos') ] includes=[] excludes=[] packages=[] setup( version = "1.0", description = "RPG", author = "Pedro Forli e Ivan Veronezzi", name = "Batalha Inapropriada", options = {'build_exe': {'excludes':excludes,'packages':packages,'include_ files':includefiles}},executables = [exe])
How do i fix it?
(sorry about my possibles english mistakes)